Composited Chunky render, front 3/4 left angle.
Composited Chunky render, front 3/4 left angle. Composited Chunky render, slight left angle from above. Sildur's shaders, front 3/4 left angle. In-game screenshot, front 3/4 left angle. In-game screenshot, front angle. (pls excuse the small lighting glitch visible near the middle) In-game screenshot, left angle. In-game screenshot, back 3/4 left angle. A portion of the hair from the front can be seen.

BB (Anthology of the Killer)

December 27, 2025
Built by PajamaFrix

Another voxel piece made days after finishing the other one? It's more likely than you think.

Per the title of this particular build, this is the main character/protagonist (or so I know) of the 2020-2024 video game Anthology of the Killer, the likes of which I have been checking out recently. It was finished in under a few hours, as she wasn't necessarily that difficult to sculpt.

I wasn't sure of the best way of translating her feet to 3D space, as most of the in-game sprites depict them as simple horizontal lines, so I did the best that I could with limited resources. (then again that's most of my 3D output :P)